Epic of Serinor: Arcane Dawn
The people of Serinor recognize five gods, each with his own domain.
Dratz is god of the lands and places of Serinor. It is said that he raised the continents from the sea, placing every mountain and tree according to his grand design.
Places holy to Dratz are called Forgotten, since the god of places constantly alters them, striving for some otherworldly perfection he can not attain. Caves twist, forests move, and even temples built to honor him shift and change from one day to the next.
Carnok is the god of the arts in general, but holds music in higher esteem than all others. He is the newest member of the pantheon, having recently been elevated to immortality for his ability to sings songs of such purity and power that they can warp the weave of fate itself.
Places holy to Carnok are called Singing, since the god of music’s presence causes an ethereal melody to sound always on the air. Called the Lament of Serinor, its strains have yet to be reproduced by a single living songweaver.
Gayo is the god of the people and trade. It is said that he crafted each of the races (even the fairies) with his own hands, giving them shape, sentience, culture, and the desire to interact with one another.
Places holy to Gayo are the cities of Serinor, though he especially favors places where his creations gather and mingle amongst each other. Ancient idols sit in markets all over Serinor, though none know where they came from.
Syn, also called the Eternal Nightmare, is the god of beasts and monsters. It is said that he dwells in the shadows of Serinor and crafts the monstrosities that forever threaten the peace and order of the civilized world.
Places holy to Syn are called Shadowed, for it is only in the darkness that Syn can nurture his creations. The Eternal Nightmare himself sometimes manifests in that darkness and courts or taunts those who would fight against his influence.
The Eldritch One is the god of time and knowledge, of order and chaos. It is said that he sits above the other gods, directing and crafting their works to some end inscrutible even to them.
Places holy to Eldritch are called Timeless, for the temples and altars there seem to have existed, unchanging, even before the memories of the fairies began. Prophets of all sorts tend his temples, for the walls between past, present, and future grow thin and occasionally tear when the Eldritch One extends his influence.